KNeoBADGES represent all core areas of learning and provide a proven and compelling incentive and reward for play. They create an easy to view, graphic profile of the areas of learning where players are excelling or otherwise. Exceptionally useful for kids, parents and educators the KNeoBADGES are a unique example of the educational benefit of our products.
Science is a systematic endeavor that constructs and organizes knowledge in the form of testable reasons and predictions about the physical and virtual worlds. In the KNeoWORLD, “science” refers to the body of reliable knowledge itself, of the type that can be logically and rationally explained within the mechanics and physics of individual games and KNeoWORLD meta-game.
The skill of making conclusions through scientific thinking, in which players gain knowledge through direct and indirect observation or in-game experience.
The skill of analyzing the nature of a game world in order to understand how it behaves, specifically through the study of in-game matter and its motion through space and time.
The skills of matching stimuli with templates in players’ memory to produce items of the same proportion, and / or detecting features of a stimulus by breaking it into component parts.
The skill of analyzing the movement, direction, or geometrical construction of mass in studying the acceleration or deformation of the mass in a game.
The skill of selecting the best element or combination of elements from available alternatives with regard to the criteria of winning a game.
The skill of making “educated guesses”, by suggesting a trial solution to a problem based on evidence gathered from in-game events or environment.
Math is the ability to reason and to apply simple numerical concepts in both the physical reality and virtual reality. Math skills in KNeoWORLD consist of comprehending fundamental mathematics (i.e. addition, subtraction, multiplication, and division) and applied mathematics (e.g. number sense, operation sense, computation, measurement, geometry, probability and statistics).
The skill of combining matrices, vectors, or other quantities under specific rules or game mechanics to obtain their product or in-game outcome.
The skill of combining matrices, vectors, or other quantities under specific rules or game mechanics to obtain their sum or result.
The skill of calculating the loss of other alternatives when one alternative is chosen.
The skill of directing a virtual aircraft or vehicle alike in flight to a desired point in KNeoGAMES.
The skill of taking one number, amount, matrix, vector, or other quantity away from another under specific rules or game mechanics to obtain the difference.
The skill of providing a sum of money or other forms of in-game resource for a particular purpose from an estimate of income and expenditure for a set period of time.
Language & Social Category
Language is a means of communication and thinking. Communication and thinking in KNeoWORLD include human-human and human-AI (artificial intelligence), hence an extended paradigm of social interaction.
The skill of learning by heart.
The skill of planning the development of in-game regions to become urban areas.
The depth and width of words known to an individual player.
The skill of planning and executing a particular project in games.
Art & Design Category
Design as a noun informally refers to a plan or convention for the construction of an object or a system (as in architectural blueprints, engineering drawing, business process, circuit diagrams and sewing patterns) while “to design” (verb) refers to making this plan.
The skill of using and manipulating raw materials in artwork creation or product design.
The skill of combining vocal or instrumental sounds (or both) to produce beauty of form, harmony, and expression of emotion.
The understanding of the history and development of painting, sculpture and other visual arts.
The skill of reasoning and manipulating space to achieve game goal or to overcome in-game challenges.
The skill of designing mini games or new levels in KNeoWORLD.
The skill of producing picture or diagram by making lines and marks on screen with mouse pointer or cursor.
The capability of recalling past events of physical reality, particularly in human affairs.
The skills of producing a picture using virtual brush and paint; and / or recognizing masterpieces.
The skill of constructing or arranging according to a plan.
Planning & Resource Management
Planning and resource management skillset is important category of soft skills, as it complements core skills in five dimensions, i.e. the methods, trend, conditions, leadership, and regulations of particular core skill acquisition.
The skills of planning and using a stock or supply of money, materials, staff, and other assets that can be drawn on by a player in order to achieve in-game objectives effectively.
The skill of handling pressure to drive in-game performance.
Collaboration & Communication
Collaboration is important for working in group, in which individual players share mutual goal and objectives. Thus effective and efficient communication becomes essential to ensure successful delivery of key messages in the collaboration.
The skill of interacting with other players to exchange information and develop professional or social contacts in KNeoWORLD.
The skills of collaborating or cooperating with non-player characters (NPCs) and / or human characters to achieve game goal or objectives in game world.
Problem Solving & Strategy
Problem solving and strategy skillset is important for tackling issues faced both in the game world and the real world. Effective deployment of problem solving strategies can enhance the quality of core skills acquisition and exploitation.
The skills of assessing identified options in game playing with the intention of instituting change if necessary.
The skill of reaching a conclusion or resolution in game playing after consideration.
The skills of identifying and investigating explicit and implicit options in game world, particularly those can affect the victory conditions.
Creativity & Design
Being creative in acquiring core skills in applied arts (a.k.a. design) is particularly important. The scope of creativity in this sense includes novelty, quantity, practicality and aesthetics.
The skill of composing text for publication in a particular game or in KNeoWORLD.
The skill of creating or designing something that has not existed before in a game, typically by combining game elements from different realms that are not normally be put together in order to see new possibilities, connections or techniques.
The skill of movie or video making in a particular game or in KNeoWORLD.
The skill of writing or creating a work of art, especially music or poetry in a particular game or in KNeoWORLD.
The skill of forming a mental image or concept of in-game conditions or events.
The skills of writing computer programs; and / or scheduling in-game events.
The skills of constructing an in-game structure, system or situation by putting parts or materials together through design process.
Critical Thinking & Personal Reflection
Critical thinking and personal reflection are manifestations of deep learning practices. Through critical thinking, players can determine what to believe and what to do in KNeo World; which personal reflection prompts players to learn from experiences they accumulated in games.
The skill of examining in-game performance methodically and in detail, typically in order to explain and interpret it for learning.
The skill of disproving the outcomes of conventional thinking, especially those related to the gameplay of KNeoGAMES.
The skill of developing or increasing in mental or physical capacity by education or experience to achieve better than previous best performance.
The skill of thinking deeply or carefully about in-game events, challenges and outcomes.
The skill of saying something in order to obtain answers or some information.